FREQUENTLY ASKED QUESTIONS
EVERYTHING YOU NEED TO KNOW.
Answers to common questions about creating and launching official apparel for your gym with Grapple Studio.
01 / COSTS & ORDERS
Is there an upfront cost?
Our release model is designed to avoid the need for gyms to purchase stock upfront. Any setup costs or financial commitments are agreed before a project begins.
Do we need to order stock?
Orders are collected through your dedicated release page, with production arranged around the agreed release model.
How long does a release stay open?
Each release has an agreed ordering window, planned with your gym before launch.
02 — DESIGN & PRODUCTS
Who designs the apparel?
We develop the creative direction and apparel designs in collaboration with your gym. You review and approve the final designs before launch.
What products can we include?
Depending on the project, collections can include rash guards, grappling shorts, spats, T-shirts, hoodies and other gym merchandise.
Can we approve designs before launch?
Yes. You review and approve the final designs before the collection is released.
Can we launch more than one collection?
Yes. You can discuss additional releases, including anniversary collections, seasonal apparel and competition kits.
03 — PRODUCTION & DELIVERY
Who handles production and fulfilment?
We coordinate production and fulfilment with our manufacturing partner according to the agreed project arrangements.
How long does production and delivery take?
Timings depend on the products, order volume and supplier schedule. Expected timings are confirmed for each release.
Who manages customer orders?
Members order through the dedicated release page. Responsibilities for payments, customer enquiries and delivery are agreed before launch.
04 — REVENUE & GETTING STARTED
How does our gym earn revenue?
Participating gyms receive an agreed share of revenue from their release. The arrangement is confirmed before launch.
How do we get started?
Get in touch to discuss your gym, your ideas and the collection you want to create.